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July 22 - 26, 2024 | Virtual

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Tuesday July 23, 2024 10:00am - 11:00am MDT
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. Join members of the MaterialX Technical Steering Committee as they share recent milestones, including the launch OpenPBR uber shader, future plans, and answer questions from the community.

Click the "Register to Attend" link above to receive the Zoom details.
 
Speakers
avatar for Guido Quaroni

Guido Quaroni

Senior Dir. Engineering, Adobe
Guido Quaroni is the Sr. Director of Engineering for Adobe's 3D & Immersive team overseeing the engineers responsible for the Substance 3D product line and focusing on innovation and interoperability of 3D content across all Adobe’s creative tools. Before joining Adobe, Guido worked... Read More →
NM

Nikola Milosevic

PM, Autodesk
MD

Mihail Djurev

Chaos Group
avatar for Jonathan Stone

Jonathan Stone

Lead Rendering Engineer, Lucasfilm
Jonathan Stone is a Lead Rendering Engineer in the Lucasfilm Advanced Development Group and the lead developer of MaterialX. He has designed real-time rendering and look-development technology for Lucasfilm since 2010, working on productions including The Mandalorian, Star Wars: The... Read More →
Tuesday July 23, 2024 10:00am - 11:00am MDT

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